Using the rest command will increase your natural healing, but only while you remain still and out of combat. HP (Hit Points) may be regained through magical healing, or by natural healing which everyone has to some degree. Another character may aid you to prevent further loss of blood and allow you to begin to slowly regain HP (hit Points) until you reach 1 HP (Hit Points) once more. Once your HP (Hit Points) reaches a certain negative number, usually -15, you will die. Naturally, you will want to have the most hit points possible! Once you reach 0 HP(Hit Points), you will drop to the ground, mortally wounded, and slowly lose further as you bleed. Every time you are hit in combat with a weapon or damage spell, your hit points will drop. Hit points (HP) are a measure of how much physical punishment you can take. If you are killed in the arena you will revive in the Halls Of The Dead with as many hit points (HP) as you had the last time you entered the arena. If you are in the practice arena, you may fight with other players with no fear of evil points or loss of life. If you have the ability, may be used while hiding or sneaking to get a chance at a hit which does a lot more damage than normal. If you are not willing to spend the 32,000 gold then check with your sysop before entering this command. *Note: that you may be charged up to 32,000 gold to do this action or your sysop may have disabled this command. Displays your current possessions, including wealth on-hand, and which items you have equipped. Displays all the keys in your key-ring. You must have the Track skill to use this ability. Allows you to pick up the trail of a certain user. Will search the room for any hidden items, locations, etc. Will display the top ten adventurers in the game. Displays all the current users in the Realm. Will display how much money you have stored in the bank. For those familiar to role-playing games, Will display your character's statistics, abilities, etc. or obtain further detail on a person or thing type ( the name of the object).
You may look into adjacent rooms by typing Will display all the current details of the room you are in.
Note: you may move slower than normal while dragging someone. You will also go into drag mode after which all moves will drag the user along with you. You will drag the user through the exit to. Each time you move after that, you will be dragging the user. There are two ways to begin dragging someone: This can be used to drag them away from attacking monsters and closer to healers. If another user is unconscious, you may drag them from room to room. If class permits, you will be able to effectively walk from room to room without being seen moving. If your class permits it, you will be able to hide amongst the shadows. General movement commands - allow your character to get to special locations, you may have to type a corresponding action command.